Part of the Events Series:
- Events Hub: Preparation and reward decisions.
- Daily Routine: Fit recurring activities into normal play.
Quick Answer
Use the event's name, format and current state rules to find the right preparation. Influencer Trap is alliance PvE, Plague Zones require active strike teams, and Showdown, Duel and Throwdown are three different competitions.
This is a maintained index of covered events and selected seasonal names. It is not a guarantee that every event listed is active in your state or an exhaustive release calendar.
Alliance and State Competitions
| Event | What you do | Handbook guide |
|---|---|---|
| State vs State / State Warfare | Prepare, then participate in the scheduled state conflict | SvS |
| Fortress Fight | Register for Bunkers and Facilities, then capture and hold them | Fortress Fight |
| Capital Clash | Contest the Capital under the current state or cross-state rules | Capital Clash and event comparison |
| Alliance Showdown | Register and compete for outpost occupation in the revamped format | Showdown |
| Alliance Duel | Select an opponent and fight the seasonal warfare objectives | Duel |
| Alliance Throwdown | Accept and complete tasks for alliance progress | Throwdown |
| Reservoir Raid | Fight assigned alliance battlefield objectives | Reservoir Raid |
| King of the Hill | Follow the event's territorial and rally objectives | King of the Hill |
| Nexus Struggle | Participate in the available version's alliance objectives | Nexus Struggle and Joint Exercises |
Registration, formation submission and live battle are different deadlines. Officers should announce which one they mean when asking members to “be ready.” Do not assume troop recovery in one event also applies to another.
PvE, Collection and Development
| Event or activity | Main preparation | Handbook guide |
|---|---|---|
| Influencer Trap | Energy Cell donations, damage formation and rally participation | Influencer Trap |
| Plague Zones | Strike team, required tile path, Explorer squad and troop attacks | Plague Zones |
| Infected Fiends | Suitable rally, available troops and stamina | Fiends and PvE rallies |
| Infected Horde | Alliance reinforcement and wave-defense plan | Infected Horde |
| Intel Missions | Available stamina and the appropriate squad or march | Intel Missions |
| Explorer Trail | Squad development and active skills | Explorer Trail |
| Annihilation Awaits | Edition-specific boss windows, attempts and inhibitor donations | Annihilation Awaits |
| Joint Exercises | The available PvE challenge and alliance requirements | Joint Exercises |
| Ray's Place / Value Vouchers | Budget spin milestones or exchange the matching voucher currency | Hero recruitment |
| Survival of the Fittest / Bloodsport | Materials matching the active development stage | SotF |
| Azurtane Heist / Open | Current map format, collection route, talents and reward target | Azurtane guide |
Annihilation Awaits has multiple documented formats. The dedicated walkthrough compares their rules; use the live panel to identify which edition is running in your state.
More Dedicated Event Walkthroughs
| Event | What the guide resolves |
|---|---|
| Doomsday Express | Truck quality, rerolls, raiding, freight preparation and double-reward deadlines |
| Immortal Arena / Apex Arena | The documented three-march format, entry and attempt limits, matchups and sweep bonuses |
| Arms Race | Chapters, task triggers, point gaps and Arms Crate choices |
| MIGO Strikes Back | A named historical edition's Station, currencies, weekly goals and stores |
| Plasma Lab | Discarded Component tasks and exchange budgeting |
| Hunting the Hunter / Travis event | Logs, rucksacks, fragment rallies and stamina decisions |
Azurtane Names and Version Changes
The Azurtane guide separates the established Heist gas-field format, Open introduced in 1.26.200, and seasonal All-Stars announcements. The 1.26.800 announcement names All-Stars Season 3 and says match schedules changed. A prior season's timetable is not confirmation of the new one.
That is also why this index does not publish one start time next to each event. Timings should be recorded with the state, season and event version they describe.
World Events and Seasonal Systems
World events can introduce temporary activities, progression systems and different reward stores. Names encountered across seasons include Tides of Fortune, Deepsea Enigma, Echoes of Steel, Abyssal Skirmish, Tidal Escape, Underground Shadow Exploration, Journey to Glory, Drake Raid and Doomsday Express.
A named announcement establishes the event's existence; it does not establish every gameplay rule or that it has opened in your state. Some of these names do not yet have a dedicated handbook walkthrough. Check which season the instructions describe before applying a reward or reset rule.
Late settlement systems such as Strategic Archive and Plasma research are progression features, even when an event introduces them. Keep their permanent upgrades separate from a season's temporary currency.
Collaborations and Limited Events
The collaboration guide covers licensed events, including The King of Fighters XV and Like a Dragon: Infinite Wealth alongside earlier crossovers.
Limited events and shops may use names such as Operation Festival, Future Tycoon, Anniversary Fair and seasonal celebrations. Check the qualifying actions, free rewards, exchange restrictions and currency expiry for the particular run. Similar-looking stores can have different prices and limits.
F2P and Spender Priorities
F2P: first identify attendance rewards and milestones reachable with normal progress. Choose which materials to reserve using the event-planning hub.
Spenders: verify purchase eligibility and the full cost of the intended upgrade. A collaboration's license or a leaderboard label is not evidence that a bundle is good value.
Common Mistakes
- Preparing a bait settlement for Influencer Trap.
- Treating Plague Zones as passive weekly rewards.
- Confusing Showdown registration with Throwdown tasks.
- Using old All-Stars times for a new season.
- Assuming a system's launch event and its permanent progression have the same reset rule.
FAQ
Are Showdown, Duel and Throwdown the same event? No. Showdown uses the registered combat format, Duel is seasonal warfare and Throwdown is task completion.
Which guide covers Influencer Trap? The dedicated Influencer Trap guide explains the alliance PvE target, donations, rallies and damage preparation.
Why is an event missing from my state? State progression, season, rollout and schedule can affect availability. Check the state's current announcements and event panel.
Does this index list every event ever released? No. It prioritizes useful guide destinations and selected seasonal names, with gaps identified instead of invented mechanics.
Key Takeaways
- Match the event name to its actual format.
- Use dedicated guides for the recurring activities covered here.
- Check version and state context before copying schedules or reward tables.
- Keep event participation and permanent system development distinct.